Showing posts with label circle rules football. Show all posts
Showing posts with label circle rules football. Show all posts

Thursday, May 6, 2010

Parks Commissioner Benepe

Two stories about Parks Commissioner Benepe and the arts have crossed my table in the last couple of weeks.

The first is about Benepe's move to limit the number of artist vendors in the parks:

The proposed regulations would cap the number of vendors of “materials or objects with expressive content, such as newspapers, books, or writings, or visual art such as paintings, prints, photography, or sculpture,” in congested areas of specific parks. Vendors would be limited to designated spots apportioned on a first-come-first-served basis. The rules specify the dimensions of a seller’s table and the table’s proximity to public property like benches, transit stops and monuments.
(...)
Robert Lederman, a longtime and oft-quoted street artist, vendor and the founder of A.R.T.I.S.T., an advocacy group with roughly 2,000 members, has won many lawsuits against the city on behalf of art vendors. Mr. Lederman said that he did not believe art stands were overrunning the parks, but instead blamed a glut of illegal vendors. He was also critical of corporate events and scheduled activities like the greenmarket in Union Square.
“The congestion is not being caused by ‘expressive material vendors,’ a term that I hate,” Mr. Lederman said. “The parks department has allowed hundreds of people to illegally vend in the parks without using the vending rules to police them, so why would you invent strange new laws when you could use those laws to get rid of the illegal vendors?”
That's one story. The other comes from WNYC's Sound Check, which hosted a discussion between Benepe and Arline Bronzaft, chair and host of the Noise Committee of the Mayor's Council on the Environment. One of the issues brought up is the street performers and musicians who can sometimes create noise, or the city-sponsored concerts.

Both revolve around the role of public spaces, and the role of artists in those public spaces. When we perform in public, are we an intrusion on the quiet and peace of those who go to the park to relax? Or are we an enriching cultural experience?

There's a balance to be kept to on both sides -- I don't doubt Benepe's assertion that the primary use of parks is those people who go there to do nothing, and have peace and quiet, but I also agree with the host, who says that Prospect Park's life comes from all of the pickup games that go on there (including games of Circle Rules Football, Sundays at 2PM).

The real point, which is why I wrote this post, is that artists should be conscious of these debates that are going on about public space usage, because it effects us -- not just those who want to busk or hold public performances in Washington Square Park, but it's the place where artists cross paths in the public discussion with the non-artist community.

Wednesday, April 28, 2010

Circle Rules Federation - The Slow (James K.) Polks Game 1

One of the things I do outside of the realm of theater and politics is that I play Circle Rules Football, a game invented by my friend Greg Manley as his Independent Project at the Experimental Theater Wing. Yes, he invented a sport instead of doing a play. And we're all happy that he did. The rules are on the website, and there's also a great explanatory video of what CRF is that was done by Good Magazine

Today was the first game of the Spring League. The Slow (James K.) Polks versus Dynamic Shock and Awe.

First, the obligatory smack-talk: our team, The Slow (James K.) Polks, draws its inspiration from the dynamic one-term President who did not seek re-election because 4 years was enough for him to make a drastic mark on the history of the United States through the annexation of Texas and other key policy victories. Dynamic Shock and Awe draws its inspiration from the tactic of overwhelming force and domination best known for its limitations in the Iraq War, where it turned out that staying power was very difficult.

The game was an hour: four 15 minute quarters.

QUARTER 1 - The elements were not on our side; there was a strong wind blowing against our scoring direction that made even medium distance shots pretty difficult. On top of that, our team had seven of its usual players show today, and their team had twenty. That meant that they could substitute a lot more rapidly, lowering the overall fatigue of their players over the course of the game.

That being said, the first quarter was a pretty close one. They scored a couple coming straight out of the gate as we found our footing, but from that point forward we remained a couple points behind them. We kept possession on the offensive a lot, but because of the wind and some admittedly good defense on their end, we had trouble sealing the deal with goals. At the end of the game, the score was 2-4 in favor of Dynamic Shock and Awe.

QUARTER 2 - We tried to shake up our offensive strategy, and we got a couple amazing goals in -- one involved a fantastic passing game that had our three offensives passing constantly over the heads of their players. At one point, we pulled into a tie game of 4-4. But Shock and Awe kept their lead steady, and by the end of the quarter the score was 4-6 in favor of Shock and Awe.

QUARTER 3 - We came out of the gate hitting as hard as we could, but they were surging in strength too. We kept possession very much on their side of the field -- we had switched sides of the field, but the wind was dying so it didn't help us out as much as we wanted. Their goalie for this quarter also had 30 pounds on our goalie, which in Circle Rules Football normally wouldn't be allowed but we didn't have anyone in the goalie's weight class. Our goalie Billy was playing a brave game, but he was getting pretty clobbered. Also, we started to really hit the fatigue wall from not having enough spare players. The Shock and Awe's lead intensified, and the quarter ended 6-10.

QUARTER 4 - Not the game's finest hour by any stretch. We picked goalie, so we put our smallest and scrappiest player in the goal. By the half, the two of them were getting pretty intensely physical. There were some questionable moves being put in, and a friendly argument broke out on the benches as to what violates the "no holds" rule of goal-keeping -- whether it is submission holds, or holds in general. The scrappiness of the goalies turned into a fairly rough game on the field we started to get down to the wire -- their captain, Scott Riehs, was carried off the field after a leg cramp the size of a golf-ball. But the fatigue had set in, and The Slow Polks really were getting slow on the field. The game ended at a fairly unpleasant 7-15.

Afterwards, the handshakes cleared, and our team had opened its season with a loss. The Dynamic Shock and Awe had lived up to their name, with a huge reserve of energetic players who fought hard and, well, maybe had a bit of advantage of not having to play as long. The debate around the holds continued, especially amongst the veterans who crafted the rules to begin with. They are currently at the bar hashing the rules out over beers, the way most of the games' rules were hashed out.

Saturday, October 24, 2009

Circle Rules Football

A little apertif before I continue with the grassroots thing: I'm a member of the Circle Rules Federation, and have been a strong proponent of the sport. I play every Sunday in Prospect Park (come out and play! it's at 2PM each week, and we teach people who don't play). Circle Rules Football is a sport that was created as a theater project. The Huffington Post put out a column about us, and I highly suggest it. It's the first article that has really grasped for me why the sport was created as a theater event. This is on the heels of the Good Morning America Weekend segment, and the NYTimes article.